Digging deeper into Unreal with a warlock character. Partly inspired by Lost Boys for the overall look, partly inspired by Hereditary for the demonic symbolism (seals of Abys, Befafes, Lucifer, Stygal, and Suluth in all the jewelry). Also taking some influence from Infamous: Second Son for some of the stills.
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This character was:
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Modeled in Maya, ZBrush, Houdini (for the jewelry), and Marvelous Designer
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Rigged, and animated in Maya
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Textured in Substance Painter
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Rendered in Unreal Engine 4
Animation test
Turntable video
Alternate turntable video
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