Website powered by

Weekend Kitbash #1

A Hellblade-inspired exercise in Quixel's ecosystem.

This was also an excuse to try out the RVT blending method, explained in this blogpost:
https://quixel.com/blog/2020/1/22/blending-megascans-assets-in-ue4

The fire and smoke FX are branched from the Unreal content pack below:
https://www.unrealengine.com/marketplace/en-US/product/m5-vfx-vol2-fire-and-flames